Amy Peck is Sr. Director of Enterprise Content at HTC Vive Studios, the content and solutions arm of HTC Vive. Amy founded and built EndeavorVR into a leading global VR/AR (XR) strategy & consulting firm. She is a recognized thought-leader in the space and speaks globally on the future of XR and exponential technologies. She has deep connections within the industry and works with Fortune 500 companies, digital media/production companies and tech startups on XR strategy, content, development, product and GTM.
Amy holds several Advisory Board roles:
Geo.Network, Volumetric Geospatial Control
VantagePoint, VR Sexual Harassment Training
Crucible: Digital Identity and Data
XR Marin Leadership Council
Virtual World Society Ambassador
AREA (Augmented Reality for Enterprise Alliance)
Amy is a venture partner at the Capital Region XR Accelerator, Founding Co-chair of the VRARA Enterprise Committee. She is an active mentor to entrepreneurs and member of several Women in Tech, Venture-backed Accelerators & STEM Education organizations.
Amy's true passion for this technology emerged at Leap Motion where she launched the Enterprise division working with clients across every major vertical including healthcare, entertainment, retail, hospitality, education and government.
It became clear that there was a need to help foster XR development in the commercial arena and more importantly, shepherd these critical early wins. EndeavorVR was conceived for this very purpose.
Amy’s forte is distilling complex technologies into meaningful solutions across multiple verticals and business lines, delivering strategy and resources at scale. Amy’s focus at Vive is to engage the top content creators, designers, developers and platform partners to bring best in class XR solutions to enterprise. She continues her work with Fortune 500 companies, focused on combining XR, 5G, AI, Blockchain and other emerging tech to shape an impactful future. Amy works tirelessly to instill a positive vision of future tech and to inspire action on a global level.
Her own personal mission is to see technology accessible to all – fundamentally improving every aspect of our lives – elevating the way we work, learn, communicate and play.